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Devlog
Submission to Kent State Spring 2022 capstone games
Crimson Army
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Devlog
First fully playable version & Sound
April 28, 2022
by
Reid Schroeder
This latest version of Crimson Army has had music and sound effects added into the game, and the first area is now fully playable from start to finish...
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First boss, Crouching, Dog enemies, & Pop-up text
April 27, 2022
by
Reid Schroeder
Pop-up text Text now appears above the player as a tutorial to explain the controls, and as a way to identify items picked up such as keys and arrows. First Boss The first boss of the game has had the...
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Lighting System
April 23, 2022
by
Reid Schroeder
We have finally got a lighting system implemented into the game to make the ambience much darker. Torches give off the most light, but the player, enemies, and some items will also give off light to m...
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Environment overhaul, PC controls, New mechanics, and etc.
April 23, 2022
by
Reid Schroeder
Environment Overhaul The art used for the environment has been expanded and overhauled. Better looking bricks & platforms, wall torches, improved spikes, revamped room layouts, prison cells, doors, ch...
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Tile set, Push mechanic, Knockback, & Revamped enemy attacks
April 09, 2022
by
Reid Schroeder
Tile Set We started with the implementation of a tile set. It's very limited at the moment, but the framework is set in place when more of the tile art is complete. Push Mechanic One of the major mech...
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Enemy AI, Level Design, & Menus
April 06, 2022
by
Reid Schroeder
Enemy AI We've implemented the melee attack states for the enemies, and made huge improvements to the AI so that they don't fall off ledges, run into spikes, or get stuck at walls. Level Design We've...
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Enemy AI & Player Animations
March 14, 2022
by
Reid Schroeder
Enemy AI We've implemented a wander state for the enemies to go between points, as well as an aggro radius around them in the shape of a sideways oval to trigger their chase state. The player can lose...
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Game Synopsis & Start of Development
March 14, 2022
by
Reid Schroeder
We have started development on "Crimson Army (working title)". The games is set in the medieval fantasy world of Asheron where you play as Bekrim, an archer in the Pragon Royal Army, fighting back aga...
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