Enemy AI, Level Design, & Menus
Crimson Army » Devlog
Enemy AI
We've implemented the melee attack states for the enemies, and made huge improvements to the AI so that they don't fall off ledges, run into spikes, or get stuck at walls.
Level Design
We've grayboxed all of the rooms in the prison with working collisions, spikes, pits, and room transitions.
Menus
A functional Main Menu and Game Over screen has been added so the gameplay loop is playable.
Files
Crimson Army V3 15 MB
Apr 08, 2022
Get Crimson Army
Crimson Army
Action Adventure game about carefully fighting your way out of enemy territory.
Status | Prototype |
Authors | Reid Schroeder, PaulAnderegg |
Genre | Adventure, Action |
Tags | Fantasy, Horror, Metroidvania |
Languages | English |
More posts
- First fully playable version & SoundApr 28, 2022
- First boss, Crouching, Dog enemies, & Pop-up textApr 27, 2022
- Lighting SystemApr 23, 2022
- Environment overhaul, PC controls, New mechanics, and etc.Apr 23, 2022
- Tile set, Push mechanic, Knockback, & Revamped enemy attacksApr 09, 2022
- Enemy AI & Player AnimationsMar 14, 2022
- Game Synopsis & Start of DevelopmentMar 14, 2022
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